| Hardware
: Naomi Based
CPU
: SH-4 64-bit RISC CPU (200 MHz 360 MIPS / 1.4 GFLOPS)
Graphic Engine : PowerVR (PVR2DC)
Sound Engine : ARM7 Yamaha AICA 45 MHZ (with
internal 32-bit RISC CPU, 64 channel ADPCM)
Main Memory : 32 MByte
Graphic Memory : 16 MByte
Sound Memory : 8 MByte
Media : ROM Board (maximum size of 168 MBytes)
/ GD-Rom
Simultaneous Number of Colors : Approx. 16,770,000
(24bits)
Polygons : 2.5 Million polys/sec
Rendering Speed : 500 M pixel/sec
Additional Features : Bump Mapping, Fog, Alpha-Bending
(transparency), Mip Mapping (polygon-texture auto switch),
Tri-Linear Filtering, Anti-Aliasing, Environment Mapping,
and Specular Effect.
Known games on this hardware : 4
|